No More Weekly Updates in Grow a Garden? Jandel Announces a New Era

Jandel announces end of weekly updates and introduces new era for Grow a Garden on Discord
Grow a Garden, the popular Roblox farming game, is entering a major new chapter. Developer Jandel has officially announced that the game will move away from its weekly update format and shift focus toward deeper, more meaningful gameplay features.
This decision marks the beginning of what Jandel is calling the “New Era” for Grow a Garden — a change that has already sparked big conversations in the community.
Why Weekly Updates Are Ending
For months, Grow a Garden has delivered weekly events every Saturday. These updates often included “admin abuse” sessions, limited-time rewards, and seasonal challenges. While this kept the game active, it also came with downsides:
- Events became repetitive and predictable.
- Developers struggled to keep content fresh week after week.
- Many players felt updates were made “just for the sake of updating,” without lasting value.
In Jandel’s own words:
“Weekly events were just a bit too hard to keep fresh and new… We were neglecting other content we could add to the game, like bug fixes and features.”
What the New Era Means for Players
Instead of chasing a weekly release cycle, the development team will focus on adding depth to player farms and introducing long-term gameplay systems.
Planned features include:
| Feature | Description |
|---|---|
| Egg Incubator | Placeable structure that increases egg hatching speed. |
| Fertiliser | Temporarily makes plants rainbow for a set number of hours. |
| Garden Encyclopedia | Tracks fruit stats such as heaviest grown, rarest, and more. |
| Challenge Modes | Time-limited goals like “Grow the best fruit in 24 hours.” |
| Permanent Cooking System | Cook meals for NPCs to unlock new shop rewards. |
Jandel has also teased Easter eggs, meta mechanics, and hidden discoveries to keep gameplay fresh between updates.
Will Events Disappear Completely?
No — events will still happen, but they’ll be less frequent and higher quality. Instead of focusing on hyped weekly events, the goal is to:
- Make events more rewarding.
- Ensure they support long-term gameplay progression.
- Reduce “burnout” for both players and developers.
Other Planned Improvements
The shift in development also opens the door for much-requested quality-of-life updates, such as:
- Bug fixes for long-standing glitches.
- Save slots to manage multiple farm layouts.
- Better UI for tracking seeds, pets, and items.
- Improvements to pet growth systems and in-game balancing.
Why the Change Is Happening Now
A key reason behind this shift may be declining player numbers. Recent stats show that Grow a Garden lost roughly 400,000 players in a single week — dropping from 1.8 million to 1.4 million concurrent players.
This trend was likely a wake-up call for the developers, signaling that weekly event burnout and lack of fresh features were driving players away.
Community Response
Reactions have been mixed:
- Positive: Many players are excited for a return to the “golden days” of meaningful features like pets, crafting, and cosmetics.
- Concerned: Some fans worry about losing the weekly hype that kept them logging in.
- Engaged: Players are already sending in suggestions for new features and improvements.
The Future of Grow a Garden
If successful, this shift could lead to:
- Sustainable updates that keep players engaged long-term.
- Better game balance and fewer bugs.
- A healthier mix of events and permanent features.
But there are risks — long gaps between updates could cause interest to fade if the new features don’t deliver on expectations.
Final Thoughts
The end of weekly updates marks a turning point for Grow a Garden.
Jandel’s New Era promises more depth, better features, and a focus on quality over speed.
Whether this will bring back the game’s peak popularity or alienate players who loved the weekly hype remains to be seen — but one thing is clear: Grow a Garden is changing forever.

